Fighting apatosaur art #4: #MikeTaylorAwesomeDinoArt
September 27, 2015
I mentioned last time that, as I sat next to Bob Nicholls in an SVPCA session, I started sketching an apatosaur combat in the hope that my horrible drawing would provoke Bob to do a good one. That worked admirably, which means there is no good reason for me to subject you to my own sketch.
So here it is.
I think the main lessons to draw from this piece are:
- I can’t draw heads.
- I can’t draw limbs.
- I can’t draw torsos.
- I may be just about capable of drawing tails.
During a break, I asked for Bob’s advice on how I can do better. I know I’ll never be an artist, but it’s fun to sketch (especially during mammal talks) and I’d like to improve a little. The main point Bob made was to think about where the light is coming from. Be consistent about that, and you get an immediate improvement in realism.
So here’s what I sketched the next day, with that in mind:
So what have we learned this time?
- I didn’t consciously do this, but I ended up with a composition kind of similar to what Bob came up with, but worse.
- In my desire to achieve the intertwined-necks pose, I made the necks too long and thin.
- I still can’t draw heads.
- Let’s just forget about the hindlimb of the one on the left.
- Uh, and let’s forget the torsos, too.
- But at least the light is coming from top right!
In short, as Stephen Sondheim put it, art isn’t easy. I wish I had more time to put into it.
The real moral of this story is: if I had a crack at drawing fighting apatosaurs, you definitely can. Let us know if you do — leave a comment. We’ll gather people’s contributions in a future post.