Having benefitted so hugely from 3D models that Heinrich Mallison made for me — most notably, the Xenoposeidon model that is the supplementary data file for the recent preprint — I realised the time has come for me to learn to do this for myself. To that end, I am going to read all the tutorials he’s written on the subject. This page is a link-farm to those tutorials, which I made for my own benefit, but which I hope others will also benefit from.
- 1: equipment
- 2: picture taking, general remarks
- 3: turntables
- 4: bulky stuff
- 5: a little visual aid for you
- 6: building a model from the photos
- 7: multi-chunk project handling
- 8: scaling “with hindsight”
- 9: Quick and dirty!
- 10: an improved method for mid-sized objects
- 11: How to handle a project in Agisoft Photoscan
- add-on: The consequences of optimizing a sparse point cloud
- 12: How to preserve strike and dip or cardinal directions in your 3D model
- (unnumbered) Speeding up Photoscan’s dense cloud generation
There is also Heinrich’s paper, with Oliver Wings, Photogrammetry in paleontology – a practical guide (Mallison and Wings 2014), which he announced in its own blog-post.
- Mallison, Heinrich, and Oliver Wings. 2014. Photogrammetry in paleontology – a practical guide. Journal of Paleontological Techniques 12:1-31.